OpenAudioMc

This article is outdated! please update to the latest OpenAudioMc version and visit the docs on our new website

geyser

Using OpenAudioMc with geyser/bedrock

This article is outdated! please update to the latest OpenAudioMc version and visit the docs on our new website

GeyserMC support

OpenAudioMc has technical support for Geyser, and handles it like a normal BungeeCord proxy (check the installation instructions).

Tokens

Minecraft Bedrock Edition doesn’t support clickable links in chat, for, whatever reason, this means that bedrock players need to manually enter their client token when they want to open the web client.
You can add {token} as a placeholder in the click-to-connect message in your OA config ( plugins/OpenAudioMc/config.yml ), this will show the token in their chat so they can manually enter it on https://client.openaudiomc.net/ .
Using clear messaging, like Navigate to client.openaudiomc.net, your login token is {token} is recommended.

Note on browsers

Keep in mind that mobile browsers (chrome mobile, ios safari, etc) aren’t completely supported due to their resource saving measures, preventing OpenAudioMc from loading audio files normally and causing WebRTC stability issues. It’s still recommended using a desktop (class) browser, even when playing on a mobile device.