This article is outdated! please update to the latest OpenAudioMc version and visit the docs on our new website This article is outdated! please update to the latest OpenAudioMc version and visit the docs on our new website
Using OpenAudioMc with geyser/bedrock
This article is outdated! please update to the latest OpenAudioMc version and visit the docs on our new website This article is outdated! please update to the latest OpenAudioMc version and visit the docs on our new website
OpenAudioMc has technical support for Geyser, and handles it like a normal BungeeCord proxy (check the
installation
instructions).
Minecraft Bedrock Edition
doesn’t
support clickable links in chat, for, whatever reason, this means that bedrock players need to manually enter their client token when they want to open the web client.
You can add
{token}
as a placeholder in the
click-to-connect
message in your OA config (
plugins/OpenAudioMc/config.yml
), this will show the token in their chat so they can manually enter it on
https://client.openaudiomc.net/
.
Using clear messaging, like
Navigate to client.openaudiomc.net, your login token is {token}
is recommended.
Keep in mind that mobile browsers (chrome mobile, ios safari, etc) aren’t completely supported due to their resource saving measures, preventing OpenAudioMc from loading audio files normally and causing WebRTC stability issues. It’s still recommended using a desktop (class) browser, even when playing on a mobile device.